

Killian could have used that similar approach when dealing with the GDI forces in Australia, because she’s right when she said even GDI forces were embattled with the aliens, and suffering casualties in the process. GDI dismisses Nod forces as an insignificant threat and will focus on the Scrin, BUT will attack Nod forces if provoked.

A simple remedy would be to ignore GDI forces in the area and focus on thinning out the Scrin forces, which is exactly what happens in a mission later in the campaign when Nod pushes closer to one of the Towers. While it is a defensible position, and the arrival of the Scrin pushed Killian to desperate measures, it still feels a bit off. She then did what most Nod officers would consider the final nail in her coffin of distrust: to negotiate a cease-fire with a GDI commander in Australia. But, this article isn’t “What’s Wrong with the plot of Tiberium Wars”, we’re focusing on Killian here, so moving on. In fact, this would be a good opportunity to re-create one of Nod’s missions in Tiberian Sun of doing just that. It would honestly make for a more interesting mission to require Ion cannon launch codes than just nukes. But, we’ll get back to this later.Īt the beginning of Act IV, Killian redirected efforts to secure some of GDI’s nukes to, as Ajay put it, “level the playing field”. If no one could see this inconsistency, Kane should have, because it wouldn’t make sense in his list of predictions. They can’t reach there in such a short notice. Also, Temple Prime isn’t exactly next door to Ayers Rock. She’s not exactly at liberty to send out forces anywhere. Even if this could be done (by manipulating the IFF signals to resemble Killian’s forces), she was getting besieged by GDI forces in Ayers Rock at the time. In Command & Conquer 3: Kane’s Wrath, this was revealed to be Alexa Kovacs forcing LEGION to stage a rebellion under the guise of Killian’s forces. Then, we come to the good bit: the rogue force assaulting Temple Prime. GDI forces marching on the lab in Brazil and the nuclear launch facility Cairo meant that most Nod forces would be concentrated there, instead of Ayers Rock. This also furthers Ajay’s claims that she can’t be trusted, even if those denial of reinforcements was well-founded. Killian’s base in Ayers’ Rock comes under attack, but she is refused reinforcements. Probably just a “Hollywood drama” thing EA wanted to go with, considering the choice of its cast.Īlso, major plot hole coming up, so sit tight. There are minor things that don’t really gel well with how the Brotherhood runs itself.

This is more of a script problem, almost as if it was set-up against her: Ajay knowing stuff she doesn’t know, and Kane hinting that a position in his Inner Circle will be open soon. Do stop by my quarters after the mission.”Ī the story progresses into Act 2, that’s when she starts to doubt Kane’s approach of being too aggressive and withholding information from her. “I’d like to personally see your actions, commander. She just plays it cool and does her job, even after Kane stated that Killian will “personally oversee” the commander’s actions before going abroad to further his plans. The first thing I liked about Killian is that unlike some female supporting characters in other C&C games at the time, she doesn’t actively hit on the commander. She, along with Ajay, handle most of the briefings when Kane is occupied with his plans. Present in the early stages of the Nod campaign route, she is Kane’s second-in-command with the rank of General during the Third Tiberium War. You could say he’s still the bomb, the Tiberium bomb, that is), there are some characters, if slightly altered, would have a great impact on the story. Now, while most of the characters Tiberium Wars introduced weren’t that interesting (except for “Lando” Billy Dee. A while ago I talked about what Tiberian Sun: Firestorm brought to the table, but it also took away some good characters in the series.
